Laws of UX is not a design creation app, but rather an essential digital library summarizing the cognitive psychology principles behind intuitive interfaces. The site translates complex psychological theories, such as Hick’s Law regarding decision-making load or Fitts’s Law regarding touch target size, into practical guidelines that can be directly applied to digital interfaces.
This collection is indispensable for UI/UX designers and product developers looking to craft user experiences based on how the human brain works rather than mere visual instinct. Understanding these principles also provides a solid theoretical foundation to justify design decisions during presentations or prototype evaluations with product teams.
How to start using these guidelines:
- Go to the website’s homepage and browse the selection of psychology principle cards displayed on screen.
- Click on any principle title to read its specific definition, see real-world implementation examples, and review key takeaways.
- Use these takeaways as a checklist when evaluating design layouts or as research-backed arguments when discussing with clients.
Visit the official website: Laws of UX
Also read the previous tool in this series: AI Tool Catalog for UI/UX Design (36/48): Ditther - Create Retro Dither and Halftone Effects Directly in the Browser
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